Welcome to the 2020.0.1 release of the following Flame Family products (July 10, 2020): Autodesk® Flame® Autodesk Flare™ Autodesk Flame Assist Autodesk Lustre® These Release Notes include important last-minute information, and lists of fixed and known bugs in this release. Cryptomatte render pass support. Crypto object, asset, and materials are available in Flame. Buy a Autodesk Flame 2020 - New Subscription (annual) - 1 seat or other CAD/CAM Software at CDW.com. IMac Retina 5K (mid 2017) supported configuration for the latest version of Autodesk Flame Family macOS applications Also see system requirements for: Mac Pro, Flame, Flame Assist & Flare, Smoke. Recommended system requirements Component Description OS High Sierra 10.13.x, Mojave 10.14.x Catalina 10.15.1 +: Flame Family 2020.2, 2020.3, 2020.3. Welcome to the 2020.3.1 Update release of the following Flame Family products (March 17, 2020): Autodesk® Flame® Autodesk Flare™ Autodesk Flame Assist Autodesk Lustre® Note: The 2020.3.1 is a minor update, released to fix defects reported by customers, including important playback-related issues.
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Autodesk released Flame Family 2020.1, an update to Flame, Flare and Flare Assist that increases the 3D compositing, VFX and finishing software’s use of AI techniques. The company said its machine-learning computations can be performed on older certified graphics hardware, but says performance improves significantly when the software runs on Nvidia’s new RTX Tensor computation cores.
“In Flame version 2020.1, we see the immense power of the Nvidia RTX GPU dedicated Tensor computation cores for executing the intense Machine Learning computation newly added to Flame products,” said Autodesk Flame Family Product Manager Will Harris in a prepared statement. “Whilst the processing does work on older certified hardware, we are seeing a dramatic speed increase comparing even P6000 to RTX6000 — specifically for analysis [and] processing time of AI [and] machine-learning algorithms.”
Using recently developed Flame tools such as its Z Depth Map Generator and Human Face Normal Map Generator, the new version has more ways to isolate and alter objects in moving footage, including new tools for sky extraction. Another tool, 3D Selective 3D AOV Motion Vector Mode, allows mattes to be extracted from motion-vector data, Autodesk said.
New personalized UI layouts allow custom screens to be created by saving options for viewports, storyboard, media panel, timeline effects pipeline and more. Groups offer a new visual organizational structure for filtering shots to make comparisons or adjustments. Python scripts can now be browsed and downloaded without leaving Flame via the Autodesk GitHub repository, and AJA’s Kona 5 is supported for 6G (UHD and 4K at up to 40p) and 12G (UHD and 4K at up to 60p) output.
The software now supports projects, individual nodes, action and file-based output at up to 16K, and Autodesk noted that IMF exports are now supported directly from Flame via the EasyDCP plug-in from Fraunhofer IIS, which is sold separately.
Flame standalone single-user licenses are available for Mac OS and Linux on a subscription basis for $525/month, $4,205/year, or $11,355 for three years. A 30-day trial version is also available.
Autodesk Flame: www.autodesk.com
Autodesk Flame 2020.1 (x64) | 1.3 Gb
Autodesk has released Flame 2020.1, the latest update to its compositing, VFX and finishing software, adding a machine-learning-driven sky extraction system and tools for extracting mattes from motion vectors.
The release also makes it possible to create custom layouts for the software's Effects tab, raises the maximum resolution for Flame projects to 16K, and introduces a new GitHub repository for Python scripts.
The other members of the Flame product family, cut-down assistant editions Flame Assist and Flare, and colour grading tool Lustre, also get 2020.1 updates.
- A new machine-learning-based workflow for sky extraction
The update builds on the new machine-learning-based tools added in the original Flame 2020 release: an automated Z-depth map generator and automated normal map generator for human faces. To that, Flame 2020.1 adds a system for identifying and extracting the sky in source footage. The new Semantic keyer generates a corresponding matte, making it possible to colour-correct the sky, or do a complete sky replacement. Autodesk says that there is a 'dramatic speed increase' when running machine learning operations on Nvidia's RTX GPUs, which feature dedicated Tensor cores for AI operations. However, the new features also work on older certified hardware, including Nvidia's Pascal GPUs.
- Extract mattes from motion data, create custom UI layouts, and work up to 16K resolution
Oher new features in Flame 2020.1 include the option to extract mattes from motion vector data, automatically isolating moving objects within a shot, as shown in this video. In addition, users can now create and save custom layouts for Flame's Effects tab. There is also a new option to create custom groups of timeline segments, intended as a quick way to filter shots and to make visual comparisons. Other changes in the core software include a new maximum resolution of 16K for project resolution and other user-suggested workflow improvements. You can find a full list via the links below. Autodesk has also set up a new GitHub repository that will host Python scripts for the Flame family.
In the Flame 2020.1 update, another type of machine learning has been introduced into the Flame products. In part 4 of the Machine Learning Series, you'll learn how to extract the sky out of a shot. So Flame can look at an image and using Machine Learning identify what parts of that image make up the sky. You can then use that extraction as part of a selective or composite. For example, you may want to grade the sky or perhaps even do a sky replacement. We'll run through two examples and discuss some of the finer details as the video progresses.
Autodesk Flame 2020, the next update to its compositing and effects software, adding new machine-learning-based tools for extracting Z-depth maps and normal maps for human faces from footage.
- Flame 2020: new AI-driven depth and normal map generators
The main new creative features in Flame itself are the automated Z-depth map generator and the normal map generator for human faces. Both have been trained using machine learning techniques, and analyse video footage to generate a matching synthetic render pass that can be used in relighting the shot or applying effects. The software also now supports refraction for transparent and translucent materials, including an Index of Refraction setting. Workflow improvements include new expanded full-width layouts for key parts of the UI, including the MasterGrade and Surface interfaces, intended to make it quicker to access key tools. The update also adds Manager: a simplified schematic view for Action, Image and GMask, designed to make easier to add or organise video or 3D layers.
- Support for Cryptomatte and OFX plugins in Flame and Flare, OFX support in Flame Assist
In the Flame product family as a whole, both Flame and Flare get support for Cryptomatte, Psyop's open-source ID matte generation system, widely adopted in other DCC applications. Flame, Flame Assist and Flare get 'comprehensive' support for OpenFX (OFX) plugins, both as Batch nodes and via the Flame timeline, following preliminary support for OFX in Flame 2019.2.
Check out some of the features of Autodesk Flame 2020's AI including: Isolating objects in moving footage, generating depth maps, recognizing human faces to create normal maps for color correction and more.
Autodesk helps people imagine, design and create a better world. Everyone-from design professionals, engineers and architects to digital artists, students and hobbyists-uses Autodesk software to unlock their creativity and solve important challenges.
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Product: Autodesk Flame
Version: 2020.1
Supported Architectures: x64
Website Home Page :
![Autodesk flame 2020 1 50 Autodesk flame 2020 1 50](https://help.autodesk.com/cloudhelp/2020/ENU/Flame-WhatsNew/images/GUID-D63951ED-77FA-4075-A160-0C279EE40080.png)
System Requirements: MacOsx *
Supported Operating Systems: *
Size: 1.3 Gb
OS: Mac OS X 10.12.x Sierra, High Sierra 10.13.x, Mojave 10.14.x
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GPU: Minimum 4 GB VRAMCPU: Intel 64 multi core processor
Audio Card: Internal Core audio
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